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LiveKit - Technical Overview

LiveKit is an open-source, real-time communication platform built on WebRTC that enables developers to build voice, video, and AI agent applications. It provides a Selective Forwarding Unit (SFU) architecture with comprehensive SDKs for multiple platforms.

High-Level Architecture

How It Works - SFU Architecture

WebRTC Connection Flow

Voice AI Agent Pipeline

Room, Participants, and Tracks Model

Distributed Architecture - Multi-Region

Egress & Ingress Flow

Security Architecture

Ecosystem - Participants & Use Cases

Key Concepts

Selective Forwarding Unit (SFU)

Unlike MCU (Multipoint Control Unit) that decodes and re-encodes all streams, an SFU routes media packets directly without transcoding:

AspectSFU (LiveKit)MCU
LatencyUltra-low (~100-300ms)Higher (decoding delay)
Server CPULow (just routing)High (transcoding)
FlexibilityFull control per trackSingle composite
BandwidthMore downstreamLess downstream
ScalabilityHorizontalVertical

Simulcast

Publishers send multiple quality layers (e.g., 1080p, 720p, 360p). The SFU selects the appropriate layer for each subscriber based on:

  • Available bandwidth
  • Device capabilities
  • Network conditions

Rooms and Tracks

  • Room: Virtual space where participants connect
  • Participant: User or agent in a room
  • Track: Individual audio or video stream
    • Source Types: Camera, Microphone, Screen Share
    • Track Types: Audio, Video

Voice Pipeline Components

  1. VAD (Voice Activity Detection): Detects when user is speaking
  2. STT (Speech-to-Text): Converts speech to text
  3. Turn Detection: Determines when user finished speaking
  4. LLM: Generates response
  5. TTS (Text-to-Speech): Converts text to audio

Key Facts (2025)

  • Scale: Single session supports up to 100,000 simultaneous users
  • Latency: Sub-300ms latency for global participants
  • Developers: 100,000+ developers on LiveKit Cloud
  • Usage: 3+ billion calls per year on LiveKit Cloud
  • License: Apache 2.0 (fully open source)
  • Languages: Server written in Go with Pion WebRTC
  • SDKs: 10+ client SDKs (JS, React, iOS, Android, Flutter, Unity, Rust, Go, Python, Node.js)
  • Free Tier: 10,000 participant minutes/month
  • AI Inference: Free until January 1, 2026
  • Noise Cancellation: Partnered with Krisp for AI-powered noise suppression

Technical Specifications

ComponentTechnology
Server LanguageGo
WebRTC ImplementationPion
Transport EncryptionTLS 1.3 (256-bit)
Media EncryptionAES-128 (SRTP)
Storage EncryptionAES-256
ClusteringRedis
Inter-Region ProtocolFlatBuffers
TranscodingGStreamer
E2EESFrame (optional)

Common Use Cases

  1. Video Conferencing: Build Zoom/Meet-like applications
  2. Voice AI Assistants: Create conversational AI agents
  3. Telehealth: HIPAA-compliant medical consultations
  4. Call Centers: AI-powered inbound/outbound support
  5. Live Streaming: Broadcast to YouTube, Twitch with recording
  6. Gaming NPCs: Voice-enabled AI characters
  7. Robotics: Cloud-based robot brains
  8. Real-time Translation: Multi-language conversations

Integration Providers

Speech-to-Text

  • Deepgram, AssemblyAI, OpenAI Whisper, Google Speech, Azure Speech, Speechmatics

Large Language Models

  • OpenAI GPT-4, Anthropic Claude, Google Gemini, Open-source models

Text-to-Speech

  • ElevenLabs, Cartesia, OpenAI TTS, Azure Neural Voice, Google TTS, Rime

Sources

Technical research and documentation